Today and yesterday audio superstar James Stant has been recording bits of dialogue for the game. There are about 250 lines of speech in the game – some of which isn’t polished yet, spoken by a combination of about 20 characters sometimes swapping lines depending on who is in the party at any one time. Additionally I’m hoping to translate to about 8 languages. That’s a lot of work when this project isn’t a full time job for anyone so we’ve cheated a bit.
What we’ve done is record a few “mutter” sounds for each of the character types (the 8 player characters, the 3 main enemy races, the bosses, etc) along with reactions to hits, heals and dying sounds. Then during a conversation I randomly combine the mutter lines to give an impression of talking and a “voice” to the characters but without having to have actual dialogue recorded.
Hopefully it’ll work well and in the next few days when the recording is cut up and processed we’ll find out.
Thanks to the voice talent and to James.